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thdrjsgml_

Tracking since 6/26/202618 gamesSnapshotted Nov 10, 2:03 PM5k karma

⌛90d+ tracked🎲Multi-Game Tracking⛊ Ignorant [✧IGNT✧]
50.92
Network level
0012345678900123456789
Bedwars star
0.16
FKDR
0.14
WLR
001234567890012345678900123456789
Wins

Game by game.

18 games on the latest snapshot
50.92
Network Level
5k
Karma
00123456789,001234567890012345678900123456789
Achievements
3.7M
Network XP

Network history

10 views
LilithTrackedRanksTrustDenickerMost viewedBenchmark
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OfflineBedwars winstreak · 0

Level by level.

Levels, activity, and recent grind

Level curve

Level 50.92

Total network XP plotted against level - the gold marker is exactly where this account sits on the curve.

Level 50.92 · 123,798 XP earned · 11,202 XP to level 51

Last 26 weeks

0 active days · 0 games

No daily digests yet - the nightly cron fills this in as snapshots accumulate.

LessMore

Recent activity

Building history - digests appear daily once tracking has at least two days of snapshots.

Snapshot intelligence

Insights lab

Nov 10, 2026

Time machine
None
Rank
50.92
Network
55.29
BW star
139
Wins
0.16
FKDR

History and milestones.

What changed, and what's next

Rewind to Nov 10, 2026

lvl 50.92

thdrjsgml_ · November 10, 2026 at 2:03 PM

-no snapshots yet-
50.92
Network lvl
55
Bedwars star
0.16
FKDR
0.14
WLR
154
Final kills
139
Wins
30
Beds
4,985
Karma
2,270
Achievements

Then vs now

30d90d1yAll

thdrjsgml_ · 137 days ago · snapshot Jun 26, 2026

50.92
Network Level
no change from 50.92
55
Bedwars Star
no change from 55
0.16
FKDR
no change from 0.16
0.14
WLR
no change from 0.14
139
Wins
no change from 139
154
Final Kills
no change from 154
981
Final Deaths
no change from 981
30
Beds Broken
no change from 30

Records and cosmetics.

Records, skins, and cosmetics

Through the years

6 windows of thdrjsgml_ captured
Now
Oct 2026
Sep 2026
Aug 2026
Jul 2026
Jun 2026

Closest rivals.

Closest tracked players

Closest rivals

Ranked by stat-vector similarity (star, FKDR, WLR, level)

Ask about thdrjsgml_

Ask the assistant anything about thdrjsgml_'s stats. It can see this player's full snapshot summary plus the new history features (Time Machine, Personal Bests, Rank History, Predictor, Carry rating, Rivals).

What will it take?

XP calculator
723,702
XP needed
No pace yet
At current pace
Need more history
ETA

137d ago

On this day

Compared with Jun 26, 2026

Network Level+0.0050.92 -> 50.92
Bedwars Star+0.0055.29 -> 55.29
Wins+0139 -> 139
Final Kills+0154 -> 154

Hall of fame

Personal bests

Daily records appear after at least two snapshots with positive deltas.

Rank changes

Rank history
Jun 26, 2026Nonefirst stored rank

Next milestones

Predictor
Network level paceLevel 601,338,702 XP left, pace needed
Bedwars wins pace200 wins61 wins left, pace needed
Bedwars prestige pace100 star45 stars left, pace needed

Pressure modes

Carry analytics
Doubles5.00 FK/W20 finals, 3% win rate
Rush2.80 FK/W14 finals, 11% win rate
Lucky Blocks2.00 FK/W2 finals, 0% win rate
Voidless2.00 FK/W2 finals, 0% win rate
4s1.07 FK/W114 finals, 13% win rate

Similar players

Rivals
CosiestTomatoLvl 50.655.3 star, FKDR 0.47FuNoKLvl 50.956.3 star, FKDR 0.60taekunxdLvl 51.156.4 star, FKDR 1.01HerodysLvl 50.754.4 star, FKDR 1.31

Biggest movers

Trending

Trending cards use daily digests; no 7-day movers are available yet.

Gallery

Skin history

Texture hashes are not stored in snapshots yet, so these checkpoints use the current skin.

Jun 26, 2026
Jul 14, 2026
Aug 3, 2026
Aug 14, 2026
Sep 27, 2026
Oct 17, 2026
Oct 28, 2026
Nov 10, 2026

Active

Shop layout
*Glyphglyph_star
*Sprayssprays_i_love_you
*NPCSkinnpcskin_snowman
*DeathCrydeathcry_splash
*BedDestroybeddestroy_lighting_strike
*KillEffectkilleffect_heart_aura
*UltimateSWORDSMAN
*IslandTopperislandtopper_mark_of_the_paw
*KillMessageskillmessages_woof_woof
*VictoryDancevictorydance_twerk_apocalypse
*ProjectileTrailprojectiletrail_water

Inventory

Shop layout

No entries found.

Currency

Shop layout
*Coins61,583

Carry rating

154 FK across 139 wins
1.11final kills per win · thdrjsgml_ reads as Carried

Your teammates do the heavy lifting.

Carried (<1.5)Balanced (1.5–2.5)Carry (≥2.5)