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[MVP+]

shootzu

Tracking since 7/27/202620 games+0.66 levels trackedSnapshotted Oct 25, 8:40 PM1.2M karma

⌛90d+ tracked✦Lvl 100+🎲Multi-Game Tracking
101.82
Network level
0012345678900123456789
Bedwars star
0.65
FKDR
0.16
WLR
0012345678900123456789
Wins

Game by game.

20 games on the latest snapshot
101.82
Network Level
1.2M
Karma
00123456789,001234567890012345678900123456789
Achievements
13.8M
Network XP

Network history

6 views
LilithTrackedRanksTrustDenickerMost viewedBenchmark
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OfflineBedwars winstreak · 0

Level by level.

Levels, activity, and recent grind

Level curve

Level 101.82

Total network XP plotted against level - the gold marker is exactly where this account sits on the curve.

Level 101.82 · 215,245 XP earned · 47,255 XP to level 102

Last 26 weeks

0 active days · 0 games

No daily digests yet - the nightly cron fills this in as snapshots accumulate.

LessMore

Recent activity

Building history - digests appear daily once tracking has at least two days of snapshots.

Snapshot intelligence

Insights lab

Oct 25, 2026

Time machine
MVP+
Rank
101.82
Network
22.04
BW star
60
Wins
0.65
FKDR

What will it take?

XP calculator
1,397,255
XP needed
727d
At current pace
Oct 21, 2028
ETA

90d ago

On this day

Compared with Jul 27, 2026

Network Level+0.66101.16 -> 101.82
Bedwars Star+0.0022.04 -> 22.04
Wins+060 -> 60
Final Kills+0242 -> 242

Hall of fame

History and milestones.

What changed, and what's next

Rewind to Oct 25, 2026

[MVP+]lvl 101.82

shootzu · October 25, 2026 at 8:40 PM

-no snapshots yet-
101.82
Network lvl
22
Bedwars star
0.65
FKDR
0.16
WLR
242
Final kills
60
Wins
117
Beds
1,206,865
Karma
4,415
Achievements

Then vs now

30d90d1yAll

shootzu · 90 days ago · snapshot Jul 27, 2026

101.82
Network Level
+0.66 from 101.16
22
Bedwars Star
no change from 22
0.65
FKDR
no change from 0.65
0.16
WLR
no change from 0.16
60
Wins
no change from 60
242
Final Kills
no change from 242
373
Final Deaths
no change from 373
117
Beds Broken
no change from 117

Records and cosmetics.

Records, skins, and cosmetics

Through the years

4 windows of shootzu captured
Now
Sep 2026
Aug 2026
Jul 2026

Closest rivals.

Closest tracked players

Closest rivals

Ranked by stat-vector similarity (star, FKDR, WLR, level)

Ask about shootzu

Ask the assistant anything about shootzu's stats. It can see this player's full snapshot summary plus the new history features (Time Machine, Personal Bests, Rank History, Predictor, Carry rating, Rivals).

Personal bests
Most network XP in a day87,6302026-10-21

Rank changes

Rank history
Jul 27, 2026MVP+first stored rank

Next milestones

Predictor
Network level paceLevel 1102,237,255 XP left, ETA 1/1/2030
Bedwars wins pace100 wins40 wins left, pace needed
Bedwars prestige pace100 star78 stars left, pace needed

Pressure modes

Carry analytics
Rush18.00 FK/W18 finals, 4% win rate
Solo12.00 FK/W12 finals, 0% win rate
Doubles4.74 FK/W109 finals, 10% win rate
4s4.00 FK/W24 finals, 14% win rate
3s3.41 FK/W92 finals, 19% win rate

Similar players

Rivals
ExoticArmorLvl 101.622.0 star, FKDR 0.93UnkonkedBongo20Lvl 101.821.2 star, FKDR 0.42BookedsLvl 101.821.1 star, FKDR 1.61MegaMunchkinsLvl 101.820.9 star, FKDR 0.60

Biggest movers

Trending

Trending cards use daily digests; no 7-day movers are available yet.

Gallery

Skin history

Texture hashes are not stored in snapshots yet, so these checkpoints use the current skin.

Jul 27, 2026
Aug 5, 2026
Aug 14, 2026
Aug 22, 2026
Sep 6, 2026
Sep 25, 2026
Oct 12, 2026
Oct 25, 2026

Active

Shop layout
*Glyphglyph_chocolate_egg
*Sprayssprays_year_of_the_pig
*NPCSkinnpcskin_aqua_duck_pajamas
*DeathCrydeathcry_grumble
*BedDestroybeddestroy_lighting_strike
*KillEffectkilleffect_xp_orb
*UltimateSWORDSMAN
*IslandTopperislandtopper_temple
*KillMessageskillmessages_snow_storm
*VictoryDancevictorydance_special_fireworks
*ProjectileTrailprojectiletrail_lunar_dust

Inventory

Shop layout

No entries found.

Currency

Shop layout
*Coins43,576

Carry rating

242 FK across 60 wins
4.03final kills per win · shootzu reads as Carry

You carry your teams.

Carried (<1.5)Balanced (1.5–2.5)Carry (≥2.5)