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[MVP]

ReacTNT

Tracking since 6/27/202620 gamesSnapshotted Nov 1, 10:16 PM750.7k karma

⌛90d+ tracked🎲Multi-Game Tracking⛊ Skillless [BAD]
83.11
Network level
0012345678900123456789
Bedwars star
0.84
FKDR
0.41
WLR
001234567890012345678900123456789
Wins

Game by game.

20 games on the latest snapshot
83.11
Network Level
750.7k
Karma
00123456789,001234567890012345678900123456789
Achievements
9.4M
Network XP

Network history

9 views
LilithTrackedRanksTrustDenickerMost viewedBenchmark
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OfflineBedwars winstreak · 0

Level by level.

Levels, activity, and recent grind

Level curve

Level 83.11

Total network XP plotted against level - the gold marker is exactly where this account sits on the curve.

Level 83.11 · 22,871 XP earned · 194,629 XP to level 84

Last 26 weeks

0 active days · 0 games

No daily digests yet - the nightly cron fills this in as snapshots accumulate.

LessMore

Recent activity

Building history - digests appear daily once tracking has at least two days of snapshots.

Snapshot intelligence

Insights lab

Nov 1, 2026

Time machine
MVP
Rank
83.11
Network
23.82
BW star
119
Wins
0.84
FKDR

What will it take?

XP calculator
1,319,629
XP needed
No pace yet
At current pace
Need more history
ETA

126d ago

On this day

Compared with Jun 28, 2026

Network Level+0.0083.11 -> 83.11

History and milestones.

What changed, and what's next

Rewind to Nov 1, 2026

[MVP]lvl 83.11

ReacTNT · November 1, 2026 at 10:16 PM

-no snapshots yet-
83.11
Network lvl
23
Bedwars star
0.84
FKDR
0.41
WLR
233
Final kills
119
Wins
133
Beds
750,673
Karma
5,420
Achievements

Then vs now

30d90d1yAll

ReacTNT · 35 days ago · snapshot Sep 27, 2026

83.11
Network Level
no change from 83.11
24
Bedwars Star
no change from 24
0.84
FKDR
no change from 0.84
0.41
WLR
no change from 0.41
119
Wins
no change from 119
233
Final Kills
no change from 233
278
Final Deaths
no change from 278
133
Beds Broken
no change from 133

Records and cosmetics.

Records, skins, and cosmetics

Through the years

5 windows of ReacTNT captured
Now
Sep 2026
Aug 2026
Jul 2026
Jun 2026

Closest rivals.

Closest tracked players

Closest rivals

Ranked by stat-vector similarity (star, FKDR, WLR, level)

Ask about ReacTNT

Ask the assistant anything about ReacTNT's stats. It can see this player's full snapshot summary plus the new history features (Time Machine, Personal Bests, Rank History, Predictor, Carry rating, Rivals).

Bedwars Star+0.0023.82 -> 23.82
Wins+0119 -> 119
Final Kills+0233 -> 233

Hall of fame

Personal bests

Daily records appear after at least two snapshots with positive deltas.

Rank changes

Rank history
Jun 28, 2026MVPfirst stored rank

Next milestones

Predictor
Network level paceLevel 901,552,129 XP left, pace needed
Bedwars wins pace200 wins81 wins left, pace needed
Bedwars prestige pace100 star76 stars left, pace needed

Pressure modes

Carry analytics
Doubles4.92 FK/W59 finals, 12% win rate
Solo3.00 FK/W6 finals, 22% win rate
Rush2.43 FK/W17 finals, 29% win rate
3s1.62 FK/W76 finals, 35% win rate
4s1.59 FK/W92 finals, 34% win rate

Similar players

Rivals
Ser_EdamskiLvl 83.124.2 star, FKDR 0.96TedZiTaiLvl 82.923.4 star, FKDR 0.37drugflawsLvl 83.222.8 star, FKDR 0.98RECCRDLvl 83.024.2 star, FKDR 0.64

Biggest movers

Trending

Trending cards use daily digests; no 7-day movers are available yet.

Gallery

Skin history

Texture hashes are not stored in snapshots yet, so these checkpoints use the current skin.

Jun 28, 2026
Jul 15, 2026
Jul 20, 2026
Aug 8, 2026
Aug 15, 2026
Sep 11, 2026
Sep 27, 2026
Nov 1, 2026

Active

Shop layout
*Glyphglyph_rainbow
*Sprayssprays_creeper
*NPCSkinnpcskin_upside_down_snowman
*DeathCrydeathcry_energy
*WoodTypewoodSkin_birch
*BedDestroybeddestroy_lighting_strike
*KillEffectkilleffect_squid_missile
*UltimateSWORDSMAN
*IslandTopperislandtopper_rubix_cube
*KillMessageskillmessages_western

Inventory

Shop layout
*Spray Glyph FieldDIAMOND,HYPIXEL_LOGO,NONE,NONE,NONE,NONE

Currency

Shop layout
*Coins459,518

Carry rating

233 FK across 119 wins
1.96final kills per win · ReacTNT reads as Balanced

Balanced - pulling your weight.

Carried (<1.5)Balanced (1.5–2.5)Carry (≥2.5)