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[MVP+]

LuckAlgorithm

Tracking since 9/2/20269 games+5.11 levels trackedSnapshotted Nov 9, 10:34 PM255 karma

⌛30d+ tracked🎲Tracked
61.03
Network level
0012345678900123456789
Bedwars star
0.81
FKDR
0.14
WLR
001234567890012345678900123456789
Wins

Game by game.

9 games on the latest snapshot
61.03
Network Level
255
Karma
00123456789,001234567890012345678900123456789
Achievements
5.2M
Network XP

Network history

7 views
LilithTrackedRanksTrustDenickerMost viewedBenchmark
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OfflineBedwars winstreak · 0

Level by level.

Levels, activity, and recent grind

Level curve

Level 61.03

Total network XP plotted against level - the gold marker is exactly where this account sits on the curve.

Level 61.03 · 4,512 XP earned · 157,988 XP to level 62

Last 26 weeks

0 active days · 0 games

No daily digests yet - the nightly cron fills this in as snapshots accumulate.

LessMore

Recent activity

Building history - digests appear daily once tracking has at least two days of snapshots.

Snapshot intelligence

Insights lab

Nov 9, 2026

Time machine
MVP+
Rank
61.03
Network
55.91
BW star
139
Wins
0.81
FKDR

What will it take?

XP calculator
1,007,988
XP needed
88d
At current pace
Feb 5, 2027
ETA

69d ago

On this day

Compared with Sep 2, 2026

Network Level+5.1155.92 -> 61.03
Bedwars Star+7.4748.45 -> 55.91
Wins+11128 -> 139
Final Kills+57774 -> 831

History and milestones.

What changed, and what's next

Rewind to Nov 9, 2026

[MVP+]lvl 61.03

LuckAlgorithm · November 9, 2026 at 10:34 PM

-no snapshots yet-
61.03
Network lvl
55
Bedwars star
0.81
FKDR
0.14
WLR
831
Final kills
139
Wins
412
Beds
255
Karma
2,070
Achievements

Then vs now

30d90d1yAll

LuckAlgorithm · 31 days ago · snapshot Oct 9, 2026

61.03
Network Level
+1.06 from 59.96
56
Bedwars Star
+4 from 52
0.81
FKDR
-0.01 from 0.82
0.14
WLR
no change from 0.14
139
Wins
+3 from 136
831
Final Kills
+17 from 814
1,025
Final Deaths
+36 from 989
412
Beds Broken
+9 from 403

Records and cosmetics.

Records, skins, and cosmetics

Through the years

4 windows of LuckAlgorithm captured
Now
Oct 2026
Sep 2026
Sep 2026

Closest rivals.

Closest tracked players

Closest rivals

Ranked by stat-vector similarity (star, FKDR, WLR, level)

Ask about LuckAlgorithm

Ask the assistant anything about LuckAlgorithm's stats. It can see this player's full snapshot summary plus the new history features (Time Machine, Personal Bests, Rank History, Predictor, Carry rating, Rivals).

Hall of fame

Personal bests
Most wins in a day62026-09-08
Most final kills in a day182026-09-08
Biggest star jump1.712026-10-24
Most network XP in a day156,0192026-09-08

Rank changes

Rank history
Sep 2, 2026MVP+first stored rank

Next milestones

Predictor
Network level paceLevel 701,547,988 XP left, ETA 3/24/2027
Bedwars wins pace200 wins61 wins left, ETA 11/25/2027
Bedwars prestige pace100 star44 stars left, ETA 12/19/2027

Pressure modes

Carry analytics
Solo8.00 FK/W8 finals, 0% win rate
4s5.90 FK/W808 finals, 12% win rate
Doubles5.00 FK/W5 finals, 0% win rate
3s5.00 FK/W10 finals, 33% win rate

Similar players

Rivals
ZoovmLvl 61.055.9 star, FKDR 0.93UrzierbravadLvl 61.256.0 star, FKDR 0.47Superduper80Lvl 60.957.5 star, FKDR 0.27WisepickleLvl 60.957.7 star, FKDR 0.41

Biggest movers

Trending

Trending cards use daily digests; no 7-day movers are available yet.

Gallery

Skin history

Texture hashes are not stored in snapshots yet, so these checkpoints use the current skin.

Sep 2, 2026
Sep 11, 2026
Sep 16, 2026
Sep 19, 2026
Oct 15, 2026
Oct 22, 2026
Oct 29, 2026
Nov 9, 2026

Active

Shop layout
*Starstar_black_open
*Sprayssprays_tnt_drop
*DeathCrydeathcry_grumble
*WoodTypewoodSkin_acacia
*BedDestroybeddestroy_thief
*KillEffectkilleffect_final_smash
*IslandTopperislandtopper_tnt
*KillMessageskillmessages_roar
*VictoryDancevictorydance_twerk_apocalypse
*ProjectileTrailprojectiletrail_ender
*Prestige Schemeprestige_scheme_none

Inventory

Shop layout

No entries found.

Currency

Shop layout
*Coins408,663

Carry rating

831 FK across 139 wins
5.98final kills per win · LuckAlgorithm reads as Carry

You carry your teams.

Carried (<1.5)Balanced (1.5–2.5)Carry (≥2.5)