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[MVP+]

General_Daniel

Tracking since 8/16/20269 games+0.01 levels trackedSnapshotted Oct 20, 8:45 AM955 karma

⌛30d+ tracked✦Lvl 100+🎲Tracked⛊ DungeonHub [DHUB]
105.64
Network level
0012345678900123456789
Bedwars star
0.28
FKDR
0.21
WLR
0012345678900123456789
Wins

Game by game.

9 games on the latest snapshot
105.64
Network Level
955
Karma
00123456789,001234567890012345678900123456789
Achievements
14.9M
Network XP

Network history

8 views
LilithTrackedRanksTrustDenickerMost viewedBenchmark
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OfflineBedwars winstreak · 0

Level by level.

Levels, activity, and recent grind

Level curve

Level 105.64

Total network XP plotted against level - the gold marker is exactly where this account sits on the curve.

Level 105.64 · 173,715 XP earned · 98,785 XP to level 106

Last 26 weeks

0 active days · 0 games

No daily digests yet - the nightly cron fills this in as snapshots accumulate.

LessMore

Recent activity

Building history - digests appear daily once tracking has at least two days of snapshots.

Snapshot intelligence

Insights lab

Oct 20, 2026

Time machine
MVP+
Rank
105.64
Network
19.48
BW star
61
Wins
0.28
FKDR

What will it take?

XP calculator
1,498,785
XP needed
42,095d
At current pace
Jan 20, 2142
ETA

60d ago

On this day

Compared with Aug 21, 2026

Network Level+0.01105.63 -> 105.64
Bedwars Star+0.0019.48 -> 19.48
Wins+061 -> 61
Final Kills+080 -> 80

Hall of fame

Personal bests

History and milestones.

What changed, and what's next

Rewind to Oct 20, 2026

[MVP+]lvl 105.64

General_Daniel · October 20, 2026 at 8:45 AM

-no snapshots yet-
105.64
Network lvl
19
Bedwars star
0.28
FKDR
0.21
WLR
80
Final kills
61
Wins
16
Beds
955
Karma
3,425
Achievements

Then vs now

30d90d1yAll

General_Daniel · 31 days ago · snapshot Sep 18, 2026

105.64
Network Level
no change from 105.64
19
Bedwars Star
no change from 19
0.28
FKDR
no change from 0.28
0.21
WLR
no change from 0.21
61
Wins
no change from 61
80
Final Kills
no change from 80
286
Final Deaths
no change from 286
16
Beds Broken
no change from 16

Records and cosmetics.

Records, skins, and cosmetics

Through the years

3 windows of General_Daniel captured
Now
Sep 2026
Aug 2026

Closest rivals.

Closest tracked players

Closest rivals

Ranked by stat-vector similarity (star, FKDR, WLR, level)

Ask about General_Daniel

Ask the assistant anything about General_Daniel's stats. It can see this player's full snapshot summary plus the new history features (Time Machine, Personal Bests, Rank History, Predictor, Carry rating, Rivals).

Most network XP in a day6832026-09-09

Rank changes

Rank history
Aug 21, 2026MVP+first stored rank

Next milestones

Predictor
Network level paceLevel 1101,213,785 XP left, ETA 2/21/2120
Bedwars wins pace100 wins39 wins left, pace needed
Bedwars prestige pace100 star81 stars left, pace needed

Pressure modes

Carry analytics
Doubles10.00 FK/W10 finals, 5% win rate
Solo2.00 FK/W2 finals, 33% win rate
3s1.17 FK/W14 finals, 18% win rate
4s1.15 FK/W54 finals, 19% win rate
Armed1.00 FK/W1 finals, 50% win rate

Similar players

Rivals
Paulicraft1Lvl 105.819.9 star, FKDR 0.17Spectraa_Lvl 105.820.2 star, FKDR 0.31BersEULvl 105.420.2 star, FKDR 0.70coralotLvl 105.418.9 star, FKDR 1.06

Biggest movers

Trending

Trending cards use daily digests; no 7-day movers are available yet.

Gallery

Skin history

Texture hashes are not stored in snapshots yet, so these checkpoints use the current skin.

Aug 21, 2026
Sep 2, 2026
Sep 14, 2026
Sep 24, 2026
Oct 1, 2026
Oct 4, 2026
Oct 10, 2026
Oct 20, 2026

Active

Shop layout
*Glyphglyph_angry_face
*Sprayssprays_watcher
*DeathCrydeathcry_dinosaur
*WoodTypewoodSkin_spruce
*BedDestroybeddestroy_squid_missile
*KillEffectkilleffect_blood_explosion
*UltimateHEALER
*IslandTopperislandtopper_mummy
*KillMessageskillmessages_santa_workshop
*VictoryDancevictorydance_cold_snap
*ProjectileTrailprojectiletrail_green_star

Inventory

Shop layout

No entries found.

Currency

Shop layout
*Coins44,218

Carry rating

80 FK across 61 wins
1.31final kills per win · General_Daniel reads as Carried

Your teammates do the heavy lifting.

Carried (<1.5)Balanced (1.5–2.5)Carry (≥2.5)