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[VIP]

_Selve_

Tracking since 9/13/20265 games+19.59 levels trackedSnapshotted Nov 5, 6:04 AM30 karma

⌛30d+ tracked★100 club⛊ Tyhd [TYHD]
42.33
Network level
001234567890012345678900123456789
Bedwars star
1.11
FKDR
0.23
WLR
001234567890012345678900123456789
Wins

Game by game.

5 games on the latest snapshot
42.33
Network Level
30
Karma
00123456789,001234567890012345678900123456789
Achievements
2.6M
Network XP

Network history

13 views
LilithTrackedRanksTrustDenickerMost viewedBenchmark
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Level by level.

Levels, activity, and recent grind

Level curve

Level 42.33

Total network XP plotted against level - the gold marker is exactly where this account sits on the curve.

Level 42.33 · 38,098 XP earned · 76,902 XP to level 43

Last 26 weeks

0 active days · 0 games

No daily digests yet - the nightly cron fills this in as snapshots accumulate.

LessMore

Recent activity

Building history - digests appear daily once tracking has at least two days of snapshots.

Snapshot intelligence

Insights lab

Nov 5, 2026

Time machine
VIP
Rank
42.33
Network
123.62
BW star
305
Wins
1.11
FKDR

What will it take?

XP calculator
689,402
XP needed
21d
At current pace
Nov 26, 2026
ETA

53d ago

On this day

Compared with Sep 13, 2026

Network Level+19.5922.74 -> 42.33
Bedwars Star+99.4724.15 -> 123.62
Wins+23075 -> 305
Final Kills+1,069416 -> 1,485

Hall of fame

Personal bests

History and milestones.

What changed, and what's next

Rewind to Nov 5, 2026

[VIP]lvl 42.33

_Selve_ · November 5, 2026 at 6:04 AM

-no snapshots yet-
42.33
Network lvl
123
Bedwars star
1.11
FKDR
0.23
WLR
1,485
Final kills
305
Wins
808
Beds
30
Karma
1,165
Achievements

Then vs now

30d90d1yAll

_Selve_ · 30 days ago · snapshot Oct 5, 2026

42.33
Network Level
+9.33 from 33.00
124
Bedwars Star
+39 from 85
1.11
FKDR
+0.21 from 0.90
0.23
WLR
+0.06 from 0.17
305
Wins
+153 from 152
1,485
Final Kills
+662 from 823
1,334
Final Deaths
+424 from 910
808
Beds Broken
+261 from 547

Records and cosmetics.

Records, skins, and cosmetics

Through the years

2 windows of _Selve_ captured
Now
Sep 2026

Closest rivals.

Closest tracked players

Closest rivals

Ranked by stat-vector similarity (star, FKDR, WLR, level)

Ask about _Selve_

Ask the assistant anything about _Selve_'s stats. It can see this player's full snapshot summary plus the new history features (Time Machine, Personal Bests, Rank History, Predictor, Carry rating, Rivals).

Most wins in a day522026-11-05
Most final kills in a day1712026-11-05
Biggest star jump19.112026-09-27
Most network XP in a day256,0792026-10-15

Rank changes

Rank history
Sep 13, 2026VIPfirst stored rank

Next milestones

Predictor
Network level paceLevel 50951,902 XP left, ETA 12/4/2026
Bedwars wins pace400 wins95 wins left, ETA 11/27/2026
Bedwars prestige pace200 star76 stars left, ETA 12/16/2026

Pressure modes

Carry analytics
Solo9.48 FK/W199 finals, 5% win rate
Doubles5.00 FK/W10 finals, 12% win rate
4s4.58 FK/W1,259 finals, 24% win rate
Lucky Blocks3.69 FK/W48 finals, 18% win rate
3s3.00 FK/W15 finals, 22% win rate

Similar players

Rivals
_OTGLvl 42.3122.6 star, FKDR 0.71Indecisive_CubeLvl 42.2125.1 star, FKDR 1.03VIP_MCLvl 42.0122.5 star, FKDR 0.83QWQ_CuteNoob_RWRLvl 43.1121.9 star, FKDR 1.09

Biggest movers

Trending

Trending cards use daily digests; no 7-day movers are available yet.

Gallery

Skin history

Texture hashes are not stored in snapshots yet, so these checkpoints use the current skin.

Sep 13, 2026
Sep 19, 2026
Sep 24, 2026
Sep 28, 2026
Oct 5, 2026
Oct 20, 2026
Oct 26, 2026
Nov 5, 2026

Active

Shop layout
*Glyphglyph_player_face
*Starstar_black_open
*NPCSkinnpcskin_stack_o_lantern
*DeathCrydeathcry_energy
*BedDestroybeddestroy_pumpkin_explosion
*KillEffectkilleffect_soul_ripper
*KillMessageskillmessages_counter
*VictoryDancevictorydance_terror
*ProjectileTrailprojectiletrail_blood
*Prestige Schemeprestige_scheme_iron
*Challenge TypeNONE

Inventory

Shop layout

No entries found.

Currency

Shop layout
*Coins616,313

Carry rating

1,485 FK across 305 wins
4.87final kills per win · _Selve_ reads as Carry

You carry your teams.

Carried (<1.5)Balanced (1.5–2.5)Carry (≥2.5)
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