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[MVP+]

Learn2LoveMyself

Tracking since 7/15/202621 gamesSnapshotted Oct 18, 6:04 AM29.1M karma

⌛90d+ tracked✦Lvl 250+🎲Multi-Game Tracking⛊ Anti Cheat [AC]
461.77
Network level
0012345678900123456789
Bedwars star
1.76
FKDR
0.55
WLR
001234567890012345678900123456789
Wins

Game by game.

21 games on the latest snapshot
461.77
Network Level
29.1M
Karma
00123456789,001234567890012345678900123456789
Achievements
270.6M
Network XP

Network history

0 views
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Level by level.

Levels, activity, and recent grind

Level curve

Level 461.77

Total network XP plotted against level - the gold marker is exactly where this account sits on the curve.

Level 461.77 · 891,321 XP earned · 271,179 XP to level 462

Last 26 weeks

0 active days · 0 games

No daily digests yet - the nightly cron fills this in as snapshots accumulate.

LessMore

Recent activity

Building history - digests appear daily once tracking has at least two days of snapshots.

Snapshot intelligence

Insights lab

Oct 18, 2026

Time machine
MVP+
Rank
461.77
Network
94.18
BW star
334
Wins
1.76
FKDR

What will it take?

XP calculator
6,121,179
XP needed
No pace yet
At current pace
Need more history
ETA

95d ago

On this day

Compared with Jul 15, 2026

Network Level+0.00461.77 -> 461.77
Bedwars Star

History and milestones.

What changed, and what's next

Rewind to Oct 18, 2026

[MVP+]lvl 461.77

Learn2LoveMyself · October 18, 2026 at 6:04 AM

-no snapshots yet-
461.77
Network lvl
94
Bedwars star
1.76
FKDR
0.55
WLR
1,061
Final kills
334
Wins
797
Beds
29,084,085
Karma
6,935
Achievements

Then vs now

30d90d1yAll

Learn2LoveMyself · 32 days ago · snapshot Sep 16, 2026

461.77
Network Level
no change from 461.77
94
Bedwars Star
no change from 94
1.76
FKDR
no change from 1.76
0.55
WLR
no change from 0.55
334
Wins
no change from 334
1,061
Final Kills
no change from 1,061
602
Final Deaths
no change from 602
797
Beds Broken
no change from 797

Records and cosmetics.

Records, skins, and cosmetics

Through the years

4 windows of Learn2LoveMyself captured
Now
Sep 2026
Aug 2026
Jul 2026

Closest rivals.

Closest tracked players

Closest rivals

Ranked by stat-vector similarity (star, FKDR, WLR, level)

Ask about Learn2LoveMyself

Ask the assistant anything about Learn2LoveMyself's stats. It can see this player's full snapshot summary plus the new history features (Time Machine, Personal Bests, Rank History, Predictor, Carry rating, Rivals).

+0.00
94.18 -> 94.18
Wins+0334 -> 334
Final Kills+01,061 -> 1,061

Hall of fame

Personal bests

Daily records appear after at least two snapshots with positive deltas.

Rank changes

Rank history
Jul 15, 2026MVP+first stored rank

Next milestones

Predictor
Network level paceLevel 4709,661,179 XP left, pace needed
Bedwars wins pace400 wins66 wins left, pace needed
Bedwars prestige pace100 star6 stars left, pace needed

Pressure modes

Carry analytics
Underworld9.00 FK/W9 finals, 33% win rate
Doubles5.00 FK/W325 finals, 29% win rate
Solo3.54 FK/W555 finals, 30% win rate
Castle2.50 FK/W10 finals, 50% win rate
3s1.88 FK/W64 finals, 50% win rate

Similar players

Rivals
JokeHitLvl 457.2127.8 star, FKDR 2.13sEriUzLvl 458.9131.3 star, FKDR 1.73seceLvl 452.083.7 star, FKDR 0.83riyakoLvl 458.944.4 star, FKDR 1.92

Biggest movers

Trending

Trending cards use daily digests; no 7-day movers are available yet.

Gallery

Skin history

Texture hashes are not stored in snapshots yet, so these checkpoints use the current skin.

Jul 15, 2026
Jul 20, 2026
Jul 26, 2026
Aug 6, 2026
Aug 16, 2026
Sep 16, 2026
Sep 28, 2026
Oct 18, 2026

Active

Shop layout
*Glyphglyph_diamond
*NPCSkinnpcskin_cute_puppy
*DeathCrydeathcry_sad_puppy
*BedDestroybeddestroy_lighting_strike
*KillEffectkilleffect_lighting_strike
*UltimateGATHERER
*IslandTopperislandtopper_tree
*KillMessageskillmessages_spooky
*VictoryDancevictorydance_toy_stick
*ProjectileTrailprojectiletrail_random
*Challenge TypeNONE

Inventory

Shop layout

No entries found.

Currency

Shop layout
*Coins546,956

Carry rating

1,061 FK across 334 wins
3.18final kills per win · Learn2LoveMyself reads as Carry

You carry your teams.

Carried (<1.5)Balanced (1.5–2.5)Carry (≥2.5)
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