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[VIP+]

Dragon_Child

Tracking since 7/25/202613 gamesSnapshotted Oct 24, 3:53 AM5k karma

⌛90d+ tracked🎲Tracked⛊ TidyTower [TIDY]
73.18
Network level
0012345678900123456789
Bedwars star
0.97
FKDR
0.25
WLR
001234567890012345678900123456789
Wins

Game by game.

13 games on the latest snapshot
73.18
Network Level
5k
Karma
00123456789,001234567890012345678900123456789
Achievements
7.3M
Network XP

Network history

4 views
LilithTrackedRanksTrustDenickerMost viewedBenchmark
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OfflineBedwars winstreak · 0

Level by level.

Levels, activity, and recent grind

Level curve

Level 73.18

Total network XP plotted against level - the gold marker is exactly where this account sits on the curve.

Level 73.18 · 33,611 XP earned · 158,889 XP to level 74

Last 26 weeks

0 active days · 0 games

No daily digests yet - the nightly cron fills this in as snapshots accumulate.

LessMore

Recent activity

Building history - digests appear daily once tracking has at least two days of snapshots.

Snapshot intelligence

Insights lab

Oct 24, 2026

Time machine
VIP+
Rank
73.18
Network
88.74
BW star
311
Wins
0.97
FKDR

What will it take?

XP calculator
1,158,889
XP needed
No pace yet
At current pace
Need more history
ETA

91d ago

On this day

Compared with Jul 25, 2026

Network Level+0.0073.18 -> 73.18
Bedwars Star+0.0088.74 -> 88.74
Wins+0311 -> 311
Final Kills+01,218 -> 1,218

History and milestones.

What changed, and what's next

Rewind to Oct 24, 2026

[VIP+]lvl 73.18

Dragon_Child · October 24, 2026 at 3:53 AM

-no snapshots yet-
73.18
Network lvl
88
Bedwars star
0.97
FKDR
0.25
WLR
1,218
Final kills
311
Wins
456
Beds
4,950
Karma
3,100
Achievements

Then vs now

30d90d1yAll

Dragon_Child · 36 days ago · snapshot Sep 17, 2026

73.18
Network Level
no change from 73.18
89
Bedwars Star
no change from 89
0.97
FKDR
no change from 0.97
0.25
WLR
no change from 0.25
311
Wins
no change from 311
1,218
Final Kills
no change from 1,218
1,262
Final Deaths
no change from 1,262
456
Beds Broken
no change from 456

Records and cosmetics.

Records, skins, and cosmetics

Through the years

4 windows of Dragon_Child captured
Now
Sep 2026
Aug 2026
Jul 2026

Closest rivals.

Closest tracked players

Closest rivals

Ranked by stat-vector similarity (star, FKDR, WLR, level)

Ask about Dragon_Child

Ask the assistant anything about Dragon_Child's stats. It can see this player's full snapshot summary plus the new history features (Time Machine, Personal Bests, Rank History, Predictor, Carry rating, Rivals).

Hall of fame

Personal bests

Daily records appear after at least two snapshots with positive deltas.

Rank changes

Rank history
Jul 25, 2026VIP+first stored rank

Next milestones

Predictor
Network level paceLevel 801,366,389 XP left, pace needed
Bedwars wins pace400 wins89 wins left, pace needed
Bedwars prestige pace100 star11 stars left, pace needed

Pressure modes

Carry analytics
Doubles10.76 FK/W527 finals, 7% win rate
Underworld10.00 FK/W10 finals, 13% win rate
Solo8.56 FK/W77 finals, 7% win rate
Ultimate6.76 FK/W115 finals, 14% win rate
Lucky Blocks6.00 FK/W18 finals, 10% win rate

Similar players

Rivals
juesyLvl 73.489.0 star, FKDR 1.12clownerryLvl 73.589.0 star, FKDR 0.430mxgLvl 72.789.1 star, FKDR 0.87singlclickLvl 72.888.1 star, FKDR 2.31

Biggest movers

Trending

Trending cards use daily digests; no 7-day movers are available yet.

Gallery

Skin history

Texture hashes are not stored in snapshots yet, so these checkpoints use the current skin.

Jul 25, 2026
Aug 2, 2026
Aug 5, 2026
Aug 13, 2026
Sep 15, 2026
Sep 30, 2026
Oct 19, 2026
Oct 24, 2026

Active

Shop layout
*Glyphglyph_stocking
*Sprayssprays_distinguished_ghost
*NPCSkinnpcskin_watcher
*DeathCrydeathcry_energy
*WoodTypewoodSkin_spruce
*BedDestroybeddestroy_bedbugs
*KillEffectkilleffect_shockwave
*UltimateKANGAROO
*IslandTopperislandtopper_reaper
*KillMessageskillmessages_counter
*VictoryDancevictorydance_twerk_apocalypse

Inventory

Shop layout

No entries found.

Currency

Shop layout
*Coins172,551

Carry rating

1,218 FK across 311 wins
3.92final kills per win · Dragon_Child reads as Carry

You carry your teams.

Carried (<1.5)Balanced (1.5–2.5)Carry (≥2.5)